One thing there is an abundance of on the VR medium is arcade wave shooters, and a number are already available on the PlayStation VR based in the western setting. Well Guns’n’Stories has rode over to the PlayStation VR from PCVR, but does it do enough to stand out in the populated genre?
Time to continue some coverage using the 3dRudder as we approach the PSVR release. This time I take a look at Fallout 4 VR using the PCVR version of the 3dRudder and the HTC Vive.
The 3dRudder made its first appearance at CES 2016, where it was a honoree in the CES Innovation Awards and then it was released in the March of that year for PCVR consumers. Since it’s release the team have added to design to make a more refined version of the product. Now the team behind it are showing off the PlayStation VR version at CES 2019 ahead of a April 2019 release.
After playing a little bit of Doom VFR yesterday to give people an idea of the 3dRudder with the PSVR announcement, and I remembers how fun it can be to use. For this reason I decided to go back to it again and play some of Dead Effect 2 VR (one of the first games I played on PCVR). So, here is some Dead Effect 2 VR using the 3dRudder.