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Review: Ghost Town

Ghost Town has arrived on PlayStation VR2, now accessible on all platforms. I had a fantastic time playing the game on Meta Quest 3, and with such a great title, I was eager to experience it once more. The launch on PSVR2 provided the perfect opportunity to dive back in—but, how does this port perform?

Game Details

Release Date: December 1st 2025
Developer: Fireproof Games
Publisher: Fireproof Games
Price: £19.99 / US $24.99
Reviewed On: PlayStation VR2
* Access Provided For Review *

Find Your Missing Brother

Edith is flourishing in her life. The paranormal detective agency she runs with her room mate is more active than ever, she’s almost up to date with her rent, and the spirits in her bathroom mirror have been fairly subdued. But then, everything shifts when her brother goes missing. Are you ready to use your paranormal detective abilities to find him?

A Great Mix Of Story And Puzzles

The main draw of Ghost Towns is the array of puzzles you encounter while on the quest to find your brother. Nevertheless, the developers have prioritised storytelling more than in The Room VR. Personally, I appreciated this shift, as a VR experience truly excels when it combines an engaging narrative with a well-structured storyline. This method allows the game to blend puzzles with storytelling, gradually unveiling more about the events and the surroundings you are investigating, which ultimately enhances the overall experience.

Although the game generally follows a linear path, there are certain rooms that provide limited opportunities for exploration. It’s advantageous to thoroughly examine these spaces, as they hold more than just puzzle hints and necessary items. Each area also includes collectible magazines that feature headlines pertinent to that location. I wish these magazines delved deeper into the lore of their respective areas, as this would motivate players to gather them for reasons beyond mere completion.

Fireproof Games has designed a diverse range of puzzles that keep you engaged throughout the roughly four-hour campaign. Each setting presents a unique theme for its puzzles, ensuring that while they may share some common elements, they are cleverly crafted to feel distinct and often more challenging than the previous ones. While experienced puzzle enthusiasts might find them a bit easy, the enjoyment factor remains consistently high.

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Alongside solving puzzles, you will also partake in exorcisms aimed at freeing spirits confined to this realm. This is where the essential items become significant, easily recognised by their otherworldly glow. Usually, these exorcisms signify the conclusion of a game segment, necessitating that you surround the ghost with light, listen to their story, and position the appropriate item on the podium in front of you. Following that, you will draw a path with your hand to connect the dots, casting a spell to liberate them from this life. These instances are genuinely mesmerizing, featuring breathtaking visual effects and exquisitely designed ghosts.

OLED’s Shine But Introduce Some Issues

Ghost Town is hailed as one of the most visually stunning games on the Meta Quest, so I was eager to see how the team would leverage the enhanced capabilities of the PS5 compared to the mobile chip. I can attest that the team has effectively utilised the additional power; when you get close to objects, every tiny detail stands out—though, when at a distance it all appear slightly soft. The lighting is expertly managed, and the careful attention to detail, combined with the visuals and the OLED technology that makes blacks truly black and colours vibrant, fully immerses you in each environment—all while providing an impressively smooth experience.

This brought to light a minor issue for me; everything appeared so appealing that it’s unfortunate that objects not essential for the puzzles cannot be interacted with – with the exception of one level. My urge to interact with more objects arose from their captivating design. Nevertheless, this does not detract from the overall experience, and it makes sense to restrict interactions to prevent confusion when identifying which items are genuinely needed for the puzzles.

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There were several problems with the PSVR2 version; the smoothness of the experience comes from the game being reprojected from 60 to 120Hz. I believe the visuals could have been significantly improved in certain areas if they had targeted a native ninety Hz. Additionally, initially, particularly in darker sections, the Mura effect was quite prominent, but I noticed that by the end, my eyes had adjusted, and I was less aware of it as the game progressed.

The team not only excelled in visuals; the audio design is just as impressive. The use of 3D audio elevates every aspect of the environments, crafting an immersive experience whether you find yourself indoors or outdoors. The enchanting atmosphere is enhanced by exceptional voice acting for every character and ghost you meet, all intricately interwoven.

With the game’s breathtaking visuals and sound, it has the potential to deliver a horror experience. However, it’s important to mention that it doesn’t feature jump scares. While the atmosphere can instil a sense of discomfort, it doesn’t quite achieve the intensity typical of traditional horror games, yet some players may still consider it a significant challenge.

Comfort

The Verdict

Ghost Town truly amazed me and left me in awe in April this year, and it did it all over again with the PlayStation VR2 version. The developers have woven a fascinating story filled with enjoyable and engaging puzzles, perfectly interspersed with the narrative. The graphics are absolutely breathtaking, and while the OLEDs excel with their deep blacks and vibrant colours (which look incredible in Ghost Town), they also introduce Mura, which is noticeable in this version. However, by the time I finished the game, my eyes seemed to have adjusted to it. The visuals are enhanced by the audio design, creating a fully immersive experience. Although Ghost Town isn’t primarily a horror game, the audio work still contributes to an eerie atmosphere that might be too much for some. One thing is for sure, regardless of the platform, I will be recommending Ghost Town to everyone for years to come, so make sure to add it to your library as soon as possible.

Copyright / The VR Realm / 2016 -

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