Into The Radius is a game I have played a large amount on the Meta Quest 2 back when it was released on that platform. But, then other things came up and I never got back around to playing any more. So, with the release of the PSVR2 version I decided it was time to jump back into and give it another shot.
Release Date: September 19th 20244
Developer: CM Games
Publisher: Fast Travel Games
Price: US $29.99 / CA $39.99 / €29,99 / £24.99
Reviewed On: PlayStation VR2
* Access Provided For Review *
You awaken in the Pechorsk Radius with no memory, only known as Explorer #61 and make contact with a disembodied voice who is happy someone can hear her. This voice identifies herself as Katya, together can you recover Explorer #61’s memories and help Katya? The only way to find out is by following the breadcrumbs of memories Katya has left behind.
I would like the start this part of the review with the caveat of don’t let the tutorial put you off delving more into the game. The introduction tutorial really only shows the basics of the what the game offers is very misleading in what the game actually does that makes it great.
Into The Radius is essentially an open- world single-player survival shooter, but its the way it uses Virtual Reality and the little touches that make it feel very immersive, despite most elements having some room for improvements. As expected in a survival game you will be venturing out of your base on missions and scavenging what you can to help aide your survival in the surreal landscapes offered by the game. Although you will be able to start missions back in the base, you can spend hours in the game just exploring and scavenging at a time, to make sure you are well stocked up with inventory back in the base before you head out into the Pechorsk radius again. With the prep for your next mission or next venture out becoming a mini-game and an important part to make sure you survive.
Before heading out you will be placing items into your backpack, making sure you feel you have enough to support your survival in case things take a turn for the worst. Making sure you have supplies, ammo and other items that might assist you on your next mission and/or scavenge. Where we have seen the backpack inventory become a popular way to handle inventory in VR games, Into The Radius does it so well to keep that immersion. As you don’t have slots and can place items in how you want but, must keep an eye on the weight to not get bogged down. Where the items can clip through each other masking it more like a dumping ground, you soon learn to keep it tidy as if you need something in an emergency there is nothing worse that trying to get it out of a messy backpack – making it feel like those moments in real life where you are rummaging through your bag trying to find an item.
The next element is actually managing your guns and clips, using gear will slowly make it start to decay. Allow this to happen and your gun might jam in combat and could be the difference between life and death. How do you manage them? Very manually just making the game even more immersive. This means spraying your guns with a form of WD40, cleaning it with a brush and cleaning out the barrels using a rod and pieces of tissue – with heading out into the radius with a sparkling well looked after gun being your best approach.
Add to this care routine, each gun needing to be manually reloaded to the level of even placing bullets in to clip rather than them being auto filled, makes encountering enemies that more intense – and again brings a level of immersion that excels in Virtual Reality. Also meaning you cant just drop your spent clips on the floor, if you have to in the heat of the moment make sure to go back and collect the empty clips – as these could save you needing to scavenge them as often or even buy more back at base. The gun handling feels fantastic as well, making sure the combat feels just as immersive as the gun care and reloading.
With the game throwing at you different a couple of different enemies; the fragments which are more slow moving, mimics which look like soldiers that will use weapons against you and then some anomalies. Despite not having any big bosses to take out, the game keeps you on your toes with also including environmental traps, sometimes making what might seem like the easiest route to most deadly. With the management of your inventory you are also going to have to assess the situation, maybe take the longer way to sneak by the enemies to conserve ammo might be the better approach in some situations.
With how it all works and the scavenging it’s easy to spend over an hour on short mission, making it paced well, so you are not just rushing through the story – and the scavenging is going to be needed, so expect to be plunging 20+ hours into the game easily.
Over the time since Into The Radius first released on PCVR, the dystopian Russian setting has become very popular and a common trope but, despite this Into The Radius still stands out due to it’s surreal and distorted reality. Yes, you are going to see trucks and warehouses scattered around the locations you visit but mixing this with things like train tracks twisting into the sky, the solid husks of humans littered about the place and it all becomes unsettling and eery as you explore these landscapes. All of this while looking great in the PSVR2 with the OLED and HDR allowing these settings to come to life, even if you decide you to play in performance mode.
Add to this some fantastic audio design, mixing somber and ethereal music, with the sparse tones of the environments and the creepy noises as you explore and it effectively creates sense a dread to go with the surreal landscapes.
Posture | Supported |
---|---|
Standing mode | Yes |
Seated Mode | Yes |
Artificial Crouch | Yes |
Real Crouch | Yes |
Movement | Supported |
Smooth Locomotion | Yes |
- Adjustable Speed | Yes |
Teleport | Yes |
Blinders/Vignette | Yes |
- Adjustable Strength | Yes |
Head-based | Yes |
Controller-based | Yes |
Dominant Hand Switcher | Yes |
Turning | Supported |
Smooth Turning | Yes |
- Adjustable Speed | Yes |
Snap Turning | Yes |
- Adjustable increments | Yes |
Input | Supported |
Tracked Controllers | Yes |
Hand Tracking | N/A |
Gamepad | No |
Into The Radius is up there with the best when it comes to the level of immersion it creates, due the attention to the little details that make Virtual Reality what it is. Add this to a vast open world of unsettling and surreal landscapes that are dangerous but, fun to explore as you scavenge items to make sure you survive on your journey. The immersion is slightly damaged by some of the object interactions not being as smooth or easy as they should be and the amount of scavenging might make it an acquired taste. However, if you take to what the game offers and enjoy survival games, this is up there with the best in the VR medium.